Motion Soccer — Privacy Policy

Last updated: October 6, 2026.

Ivanovich Games SL is responsible for the personal data it processes in connection with Motion Soccer and its companion services. Contact us at support@ivanovichgames.com.

1. Scope and feature availability

This policy explains processing associated with the game, its online features, support and the official Discord companion application. Features vary by platform, region and version. Processing described for an optional feature applies only when that feature is actually provided and used. Common game accounts, cross-platform progress and in-game Discord integration are being developed; this policy does not mean those features are already available. A game purchase, membership of a Discord server and a linked game account are separate things.

2. Technical information and support

Website and online service requests may include an IP address, connection time, game version and technical information necessary to provide the service and investigate errors or abuse. If you contact support, we process the contact details and information you provide to respond. We do not require you to send passwords or authentication codes to support.

3. Platform accounts, multiplayer and progress

Platform services may provide a platform user identifier and limited profile information, such as a display name or avatar, for features including achievements, leaderboards and multiplayer. A multiplayer session may process information needed to identify participants, connect them and operate the match.

If a common game profile or cross-platform progress service is offered, the relevant service will process the game account identifier, linked platform identifiers and saved game information needed for that feature. This does not mean that purchases or saved progress currently transfer between platforms.

4. Optional Discord account linking

When Discord account linking is available and you choose to use it, the authorisation flow identifies the permissions requested. Depending on those permissions and the features you use, processing may include your Discord user ID, username, display name, avatar, authorisation credentials and access to Discord social information needed to show friends, activity or invitations.

Discord friend information accessed through the integration is used to provide the requested social features, rather than to create an independent permanent friends database. When account unlinking is available, unlinking stops access to Discord friends through that connection. Linking your accounts does not authorise us to read all of your private messages or to join servers on your behalf.

5. Matchmaking requests and shared activity

If you choose to share a matchmaking request with a Discord channel or other players, information shown with that request may include your selected display name, game mode, language, scheduled time and available places. The sharing interface identifies what will be published and where before you choose to share a request. Information deliberately published to a channel is visible to people who can access that channel.

If enabled, Rich Presence shares game activity through Discord, and invitations provide information needed to join the relevant game session. These features are subject to the choices and permissions offered by the integration and Discord.

6. Messages, announcements and voice

If in-game Discord messaging, linked channels or voice are offered, Discord processes the communication needed to provide those features. We may process the information needed to operate our own companion service or address reports submitted to us. Public channel messages and private communication have different audiences; the relevant interface identifies the type of communication.

Reading game announcements does not itself require linking a Discord account. An announcement service may process the technical requests needed to deliver the content.

7. Advertising, purchases and analytics

Where a mobile version includes advertising or analytics, the relevant providers may process information such as device or advertising identifiers, IP address, usage events and diagnostic information. Applicable consent choices are presented by the game or platform where required. The advertising and analytics services used can vary by platform and version. The consent and privacy information shown by the relevant game version identifies the applicable choices and providers.

Purchases and payment processing are handled by the relevant distribution platform. We may receive transaction or entitlement information needed to provide purchased game content. Ivanovich Games SL does not sell personal data.

8. Purposes and service providers

Information is processed to provide the requested game and optional connected features, support users, operate and secure services, investigate technical problems and abuse, and provide applicable advertising or analytics features. Where applicable, we process information necessary to provide requested game features on the basis of performance of a contract; service security and troubleshooting on the basis of our legitimate interests; information required by law on the basis of a legal obligation; and processing that requires consent, including applicable optional advertising practices, on the basis of that consent.

Data may be processed by the distribution platform, Discord, and hosting, authentication, multiplayer, advertising or analytics providers needed for the features in use. Some providers may process data outside the European Economic Area. Where a transfer by us requires safeguards under applicable law, we use an appropriate transfer mechanism, such as an applicable adequacy decision or standard contractual clauses. Discord and distribution platforms also operate their own services under their own privacy policies.

9. Retention and account disconnection

We retain personal data only as long as needed for its stated purpose, including legitimate security needs and applicable legal obligations. Retention criteria depend on the record: account-link information is needed while the connection is active; saved game information while the associated profile or saved-game service is used; matchmaking information while the request is active and for any necessary investigation of a reported problem; technical logs while needed for operation, troubleshooting or security; and support records while needed to resolve the inquiry and handle related obligations. Data no longer needed for these purposes is deleted or anonymised.

Disconnecting an optional account link stops future access through that connection. Disconnection, deletion of a game profile and deletion of a third-party platform account are different operations. Information required by law or for unresolved support or security matters may need to be retained for the applicable period.

10. Your choices and rights

Contact support@ivanovichgames.com to ask about data controlled by Ivanovich Games SL or to request access, correction or deletion. Depending on applicable law, you may also have rights to restriction, objection, portability and withdrawal of consent, and the right to complain to a competent data protection authority. Withdrawing consent does not affect processing already lawfully carried out.

Provide the game or service name and sufficient information to locate your record. We may need to verify that a request concerns your data. Data controlled independently by Discord or a distribution platform must be requested from that provider. Anonymous information that cannot be linked to you cannot be located as an individual record.

11. Children

The game’s age rating does not determine eligibility to use Discord. Discord features are intended only for users who meet Discord’s age and eligibility requirements, including its minimum age of 13 and any higher local requirement. The game’s non-Discord features may have a different age rating. Contact support if you believe a child has provided personal data that requires review.

12. Changes

We will update this policy to reflect actual changes in the game and its connected services and communicate material changes where required. The policy will describe new account linking or personal data processing before those features are released.

For information about the service operator and conditions of use, see our Terms of Use.